Monday, June 11, 2007

Copy!

LISTEN. The sound is muffled by wall-to-wall carpet tiles and fabric-lined cubicles. But it’s still there, embedded in the concrete and steel sinews of the old factory at 229 West 43rd Street, where The New York Times was written and edited yesterday for the last time.
Published: June 10, 2007
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The Sounds of 43rd Street (audio slide show)

Produced by Jeffrey Scales and Jeffery DelViscio

Sunday, June 10, 2007

Media Innovations, Leaping From Lab to Screen

Published: June 10, 2007

"Today, I watch “Lost” on my laptop and “Veronica Mars” on my iPod, not on the TV for which they were first intended. I can browse the Web on TV or on a game console, instead of on my computer. I can Skype my friend in Sweden from my computer, and never touch my phone. Instead, I use it to listen to music, take pictures and read e-mail during meetings. And almost every day, there is new stuff vying for what is left of my attention — new media, new devices, new functions on old devices — that might inspire me to abandon whatever I was watching or using, yesterday.

As a result, running a media or entertainment company in the 21st century is not for the faint of heart. The change is relentless, the learning curve sharp, and the competition both fierce and seemingly infinite."

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Wednesday, June 6, 2007

What is Second Life?

"Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 7,018,576 people from around the globe.

  • From the moment you enter the World you'll discover a vast digital continent, teeming with people, entertainment, experiences and opportunity. Once you've explored a bit, perhaps you'll find a perfect parcel of land to build your house or business.

  • You'll also be surrounded by the Creations of your fellow residents. Because residents retain the rights to their digital creations, they can buy, sell and trade with other residents.

  • The Marketplace currently supports millions of US dollars in monthly transactions. This commerce is handled with the in-world unit-of-trade, the Linden dollar, which can be converted to US dollars at several thriving online Linden Dollar exchanges."

Tuesday, June 5, 2007

London, How do I Hate Thee? Let me Count the Ways, 1, 2… 2012

"Like Halley’s comet or the launch of new iPhone ads, it is a momentous occasion when you wake up to a buzzing design (and online) community eager to talk about a logo. The last sighting of something like this was four years ago, with UPS. How times have changed since then; now dozens of blogs are on it and hundreds of non-designers are intrigued. I even woke up to fifteen e-mails with the same subject line: Olympic logo of London 2012." By Armin on Jun.04.2007
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Monday, June 4, 2007

Designism

“To see the practice of design as having social meaning is not a new idea; it dates back to the advent of modernism. What’s different today is that the focus is about changing the face of society.” — Milton Glaser

On September 21st, 2006 a panel discussion was held at New York's Art Directors Club with participants Milton Glaser, George Lois, Tony Hendra, Kurt Andersen, James Victore and Jessica Helfand, along with moderator Steven Heller and event creator Brian Collins.

Want to know more about Designism go to The Design Encyclopedia

"The Design Encyclopedia is a user-built source of reference material with the sole intention of defining, describing, chronicling and documenting the world through design in all its implications and manifestations – from the visual to the tactile, from the communicative to the evocative, from the cultural to the commercial. Most everything – from cars to burgers to movies – can be dissected by its design application, use and history.

With each entry the design encyclopedia will place common topics, artifacts, events, cities and more within the scope and context of design in order to showcase the influence that design, designers and the designed have in shaping the environments that we inhabit, the tools that we employ and, even, the experiences that we live."

Saturday, June 2, 2007

The Prizewinners of the Plagiarius-Competition 2007

"The Museum Plagiarius, housed in a converted railway building, will permanently exhibit 300 original products together with seemingly identical rip-offs. These items range from fashion and household products to electrical and medical equipment. They come from the annual Plagiarius awards, presented by the museum's co-founder Professor Rido Busse at the world's largest consumer-goods trade fair Ambiente, which takes place each February in Frankfurt. For 30 years, an independent jury convened by the designer and university lecturer has awarded the Plagiarius to a handful of unscrupulous copies, each submitted by the exasperated original designers. “The idea is to shame the con men and help the general public realize how widespread the problem is -- it's not just limited to Louis Vuitton bags,” says Professor Busse. Click through to see this year's 12 award winners -- and their original inspirations." BY Rachel Tiplady. Read more...

The Jury met on January 20, 2007. Three prizes, six distinctions and three special prizes have been awarded; total entities: 58.

Friday, June 1, 2007

Webby In Motion Contest Finalists Announced

Finalists for The Webby In Motion Contest, sponsored by Adobe, have been announced! Entrants to the In Motion Contest were asked to create animated video introductions to Webby Awards category clusters. Finalists, who were selected from each cluster, will receive a copy of the Adobe® Creative Suite® 3 Production Premium! The Grand Prize winner, selected for creating the best overall work will receive a trip to the Webbys in NYC and a copy of the Adobe® Creative Suite® 3 Master Collection!

The work of the Finalists and the Grand Prize Winner will be presented at the 11th Annual Webby Awards Gala on June 5, 2007 to over 800 of the top creative minds in the world.

View the Finalists of the Webby In Motion Contest

Grand Prize Winner:

  • Bran Dougherty-Johnson
    Category: Living
PSST! is organized and produced by Bran Dougherty-Johnson of Grow Design Work.