Monday, February 2, 2009

DESIGNING *for humans: Ergonomics for Interaction Designers: Part 1


Firstly, this is not about adjusting your chair so that you're not slumped over the screen when working on a Flash prototype (although office ergonomics is a very important subject). Rather, the topic of discussion is the increasing value of ergonomics knowledge to the interaction designer. Ergonomics is necessary for 3-dimensional, tangible product design where issues of physical fit and comfort are critical. But for interaction designers in the 2-dimensional world of the display screen, ergonomics has largely been...irrelevant. For example in most cases, interfaces are designed for existing, defined hardware that are out of the control of the interaction designer. But things are changing... Read more...

Ergonomics for Interaction Designers: Part 2

Ergonomics for Interaction Designers: Part 3

Welcome to the Human Factors Professional Interest Section of the Industrial Designers Society of America website. This is one of several IDSA professional interest section sites.

The aims of the Human Factors (HF) section are to promote interest, knowledge, and responsibility for the cognitive, ergonomic, and perceptual aspects of product design and use.

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