Friday, August 31, 2007

Digital Design Tournament 2007

If you want to see the design process truly in action, check out Cut&Paste Digital Design Tournament 2007 as it kicks off its tour Sept. 8th.
Cut&Paste is a truly global design tournament, with stops in a whopping 11 cities worldwide, all of which will serve as great networking opportunities for the local community. Eight emerging designers will go head-to-head in each city—creating designs in lightning-fast 15-minute rounds, each with a different graphic theme. Here's where you come in: All this takes place live, on stage, in front of audience. So you can sit back, relax and thank god it's not you up there, sweating all over your mouse.
http://www.cutandpaste.com

Thursday, August 30, 2007

PictureBox

PictureBox is a Grammy Award-winning art, music, photography, and comics publisher based in Brooklyn, New York. PictureBox specializes in bringing artists' visions to print in startling and unexpected ways. All of our books are meticulously designed and printed to create as unique and immersive a reading experience as possible. PictureBox publishes its own books and also packages books and concepts for museums and galleries around the world.
This web site functions as both the PictureBox catalog and a hub for a carefully curated international selection of artists products.

Wednesday, August 29, 2007

Digital Art Publications

Take a look at this Digital Arts catalogue
D.A.P./Distributed Art Publishers

To receive a student discount on books from D.A.P., send an email with your name, address, school, course of study, and expected year of graduation and degree to student@dapinc.com

Tuesday, August 28, 2007

Typography on the web

Here's an interesting article about Typography on the web:

CSS @ Ten: The Next Big Thng by Hakon Wium Lie

Utilizing CSS style sheets, one day, Designers may get control over fonts for web pages again. The interesting stuff starts at the "A brief history of web fonts" section and down.

"When browsers start supporting web fonts, designers will be tempted to adjust more properties than just font-family. In the examples shown above, line-height, letter-spacing, word-spacing, and absolute positioning have been tweaked."

"Prince is currently the only program that supports TrueType web fonts, but it provides the proof of concept we need to begin thinking seriously about web fonts—and to begin advocating for their implementation in common web browsers."

This would be so great to get to control the design even more on the web.

There's a section on the history of web fonts. Stuff I didn't even know!

"A brief history of web fonts - This is not a new idea. In 1998, CSS2 described a way to link to fonts from style sheets, and both Microsoft and Netscape added support for web fonts in their browsers. However, neither vendor supported the most widely used font format, TrueType. Instead, they each picked a different, little-used format with few tools to support it (EOT and TrueDoc, respectively). And so web fonts disappeared from the designer’s toolbox."

Posted by Denny Butts

Sunday, August 26, 2007

Conserving Pixels, Bits, and Bytes

By Jacquelyn Lewis, Published: August 2, 2007

NEW YORK— No one can pinpoint the exact moment the new era began—when museums had to start seriously addressing the conservation challenges that come with the increasing appearance of digital art in major collections—but new media expert Richard Rinehart thinks the tide turned, appropriately, somewhere around the dawn of the new millennium.

“Digital art had been collected by a few museums, such as the Walker Art Center, but it was really at the turn of the century when long-term preservation became widely recognized as a big problem,” said Rinehart, digital media director and adjunct curator at the University of California Berkeley Art Museum and Pacific Film Archive and associate director for public programs at the Berkeley Center for New Media.

Read more...

Project M

Each summer, John Bielenberg's Project M brings together a handful of young designers to spend one month dedicated to a cause where they can make difference by using design. This summer, eight designers traveled to Greensboro, Ala.—a small town in an extremely impoverished county—where, after weeks of research, the designers uncovered a disturbing fact: One-quarter of the county's residents did not have access to clean water. To draw awareness to the issue, Project M designed and produced a powerful newsprint piece and corresponding website encouraging donors to "buy" the meters to connect residents to the water supply.
http://www.buyameter.org

Friday, August 24, 2007

Font rendering philosophies of Windows and Mac OS X

Jeff Atword asked What’s Wrong With Apple’s Font Rendering? and as I answered in the comments it comes down to philosophy:

“The primary difference is that Microsoft try to align everything to whole pixels vertically and sub-pixels horizontally.
Apple just scale the font naturally - sometimes it fits into whole pixels other times it doesn’t.
This means Windows looks sharper at the expense of not actually being a very accurate representation of the text. The Mac with it’s design/DTP background is a much more accurate representation and scales more naturally than Windows which consequently jumps around a lot vertically.”

Learn more...

Thursday, August 23, 2007

AisleOne - A blog about design, typography and everything else

August 22nd, 2007 10:23 pm by Antonio

I started this typeface back in April and haven’t really touched it in a month or so. Before my hiatus I figured out a few of the rules on certain letter combinations and I also started on a light version. I’ve been meaning to get back on this so I can finish it up but I’m just dreading the thought of having to create a font out of this. I love designing the characters but when I took a look at some of the font applications out there it really killed my motivation. I know it’s part of the process but I’ve always hated the “production” part of any project.

Anyway, let me know what you think.


Wednesday, August 22, 2007

Franco Maria Ricci

Born on december 2, 1937 in parma, italy, to an aristocratic family of geneose origin he spent his adolescence immersed in classical studies, studied geology and worked for gulf oil. in 1963 opens a graphic design studio a parma and devoted himself to art and liturature. bibliophile, aestete and at the same time a tireless worker, franco maria ricci began publishing in 1963 with his first publication: bodoni's 'manuale tipografico'.
In 1967 re-edition of another bodonian masterpiece: the 'oratio dominica'.
1970 reprint of diderot and d'alembert's 'encyclopédie'.
1973 - 1982 publication of ' top symbols and trademarks, monumental series ( 12 volumes) of trademarks by major contemporary designers.
1977 'la biblioteca di babele' is born, directed by jorge luis borges.
In 1982 franco maria ricci created fmr. numerous collections follow :
'signs of man', 'quadreria', 'lux, calme et volupté', 'impossible guides', 'grand tour', 'encyclopedie d'italia'... confirming ricci's talent in reconciling and fusing distinct old and modern themes, seeking out lost pectorial documents and unusual, unknown, or neglected personalities. ricci designs and edits these publications for his own pleasure and that of fond readers who with him are discovering the joys of modern book collecting. In 1981, franco maria ricci is made 'ordre des arts et des lettres'by the french republic.
interview with the italian publisher and graphic designer franco maria ricci, creator of the art magazine

Saturday, August 18, 2007

Type City

Next time you're sapped of any typographic inspiration, simply click yourself away to the fabulous fantasy font land of Type City. Creative resource center Veer built this intensely intricate website that whisks visitors away to a seemingly endless online metropolis of buildings made completely from type. Zoom in to see more samples of the chosen typefaces, which add witty asides about the features of the type "architecture". It's the kind of typographical universe that Tim Burton might create, complete with a whimsical Danny Elfman-like soundtrack.

Thursday, August 16, 2007

ART+COM: Berlim

ART+COM, with its interactive projects in the digital media has a clear and definite orientation. We cover the entire spectrum of services from consultation at the conceptual stage and advice on design and feasibility to support and back-up for the new media. We have a holistic approach to the conception, planning and realisation of projects.

We create screen applications, websites, terminals and installations, multimedia facades, functional spaces and sensory experiences for industry, culture and the research sector. Our projects are to be found on the internet, in museums, showrooms and visitor and science centres as well as at trade fairs and events.

Tuesday, August 14, 2007

The New New Typography

by Dmitri Siegel

I first saw the work of French design team Vier5 (Marco Fiedler and Achim Reichert) in Tokion magazine a couple of years ago, but for almost a decade they have been creating what they call “new forward-looking images in the field of visual communication.” They have also repeatedly referred to their work as modern — by which I take them to mean not Modern as it has come to be understood, but modern as in contemporary. The duo is adamant that our times require their own letterforms — the typefaces of yesterday will not suffice. This is an ambitious project, and it carries with it an implicit critique, not so much of the Modernists of a half century ago, but of the decades of designers since who have passively forfeited the idea of being new to their predecessors. Read more...

Modern generally means something that is "up-to-date", "new", or from the present time. The term was invented in the early 16th century to describe recent trends. Learn more...

Monday, August 13, 2007

MEET Contemporary CZECH DESIGN

The Czech Center New York (the only Czech Center outside of Europe) is part of a network of 19 Czech Centers abroad administered by the Czech Center headquarters in Prague a subsidiary of the Czech Ministry of Foreign Affairs. Our presence in the U.S. dates to 1995, when the Czech Center New York was granted the status of Miscellaneous Foreign Government Office.

The Czech Center is a non-profit, non-political organization.

Czech Center New York

Sunday, August 12, 2007

The Road to Clarity

Published: August 12, 2007
How a graphic designer and a typographer and their obsession with fonts and legibility led to a painstaking effort to clean up America’s road signs, one letter at a time.

"The typeface is the brainchild of Don Meeker, an environmental graphic designer, and James Montalbano, a type designer. They set out to fix a problem with a highway font, and their solution — more than a decade in the making — may end up changing a lot more than just the view from the dashboard. Less than a generation ago, fonts were for the specialist, an esoteric pursuit, what Stanley Morison, the English typographer who helped create Times New Roman in the 1930s, called “a minor technicality of civilized life.” Now, as the idea of branding has claimed a central role in American life, so, too, has the importance and understanding of type. Fonts are image, and image is modern America." Read more...

Friday, August 10, 2007

Anthology Film Archives: Auteur for a Day

Now in its fourth year, the event is meant as a celebration of the 8-millimeter, Super 8 or 16-millimeter reel (no video allowed), and the surprisingly universal conventions of amateur flicks.

Anthology Film Archives is an international center for the preservation, study, and exhibition of film and video with a particular focus on American independent and avant-garde cinema and its precursors found in classic European, Soviet and Japanese film.

In addition to being a public movie theater, Anthology is a film museum, archive, research library, and art gallery. After 35 years in existence, Anthology remains the only non-profit organization of this type in New York.

Thursday, August 9, 2007

Get involved with "My Penguin"

"My Penguin: we print the words, you do the covers. Draw, paint, scribble, scratch: this isn't about talent; it's about making your mark. Razorlight, Ryan Adams and Beck have got in on the act, can you do better?

Razorlight have stuck a cover on The Great Gatsby, Ryan Adams has slapped oil paint on Dracula and Beck has line drawn his take on The Lost Estate. Dragonette, Mr. Hudson & The Library, Johnny Flynn and Goldspot have also sewn, graffitied or collaged a cover for their favourite Penguin Classic. Want to see the results? Check out The Bands. What will you do? Remember: you can draw, paint, scribble or scratch to make your mark on My Penguin. Frame it, read it, give it as a gift or hide it away on a shelf at home. You can even send a picture of it to gallery@penguin.co.uk and we’ll show it in all its glory."

Wednesday, August 8, 2007

Street Culture: Ed Templeton

An icon of street culture, Ed Templeton is both a skateboarding legend and a prolific artist. His photographs, paintings, and collaborations with his wife, Deanna, capture the gritty, autodidactic aesthetic of the skateboarding lifestyle. Templeton is still a professional skater, landing pro sponsorships and running his Toy Machine skateboard company, but he also was a star of the traveling Beautiful Losers exhibition and is one of the founding editors of ANP Quarterly. Artkrush contributor Carlo McCormick talks with Templeton about his fusion of skateboarding and art.
AK: What do you find different, as well as similar, about art and skateboarding?

ET: There's some common ground between skateboarding and art, though skating is a lot different in 2007 than when I started out in 1985. Then, skaters were very much an alienated group — the kind of kids who weren't into team sports and weren't particularly liked around school. It was much more about individuals: punkers drawing their own fliers, making tapes, and putting out zines. As that scene evolved, people got into photography and putting out magazines, but it was all very natural and organic, with a much cleaner and clearer connection between skate and art. Now, with big business and stuff like the X Games, there's more of a jock element, so it's gone from something that you'd get your ass kicked for doing to BMOC status. But what I think skating has in common with art is that it's an unjustifiable recreation. Many people can be good at it, but that part is really up to interpretation — which seems a lot like art.

AK: Skateboarding, particularly as it became more urban, has changed the way people relate to their surroundings. Most of us try to get from point A to point B as quickly as possible; do you think the active navigation of skating encourages a different kind of engagement?

ET: Mark Gonzales is a great example of that. Just watching him walk down the street, you can tell he sees the world differently from anyone else. Even when I'm walking, I still see stuff as potential skate obstacles. Skating does transform you as a person from just existing in the world to being much more aware of your environment.

AK: Many of your efforts have been DIY: you started your own skateboard company, Toy Machine, rather than riding for a bigger name, you made your own art zines before working with publishers, and your paintings are very much self-taught. How do you maneuver the forces of the art market and the pro-sports world as an idealistic independent?

keep reading the interview »

Tuesday, August 7, 2007

The Future Face of Digital Design

By: Impti Du Toit

To succeed in today's digital design industry requires more than simply keeping abreast of the latest versions of computer programs required. Visual designers also need to keep a finger on the pulse of new technologies in a broader sense to optimise creativity in a world revolutionised by the pixel, says Eva Csernyanszky of Friends of Design Academy of Digital Arts.

Read more...

New Media Showcase: Vertices

Williamsburg's artist-run new-media space, vertexList, takes its show on the road — all the way across town to Galapagos. Along with Game Boy-enabled tunes by Bit Shifter and circuit-music man Jamie Allen, a bevy of vertexList artists screen work. Lee Arnold's S-Bahn is a portrait of Berlin's rapidly changing landscape from the windows of its elevated subway. ETeam's Artificial Traffic Jam depicts an absurdist bottleneck in the middle of the Nevada desert. In Reincarnated Scenes, Kara Hearn re-enacts scenes from movies that made her cry, playing all the roles herself and using household objects for props. (HGM)
Event Info

Sunday, August 5, 2007

The Art of Digital Show - Call for Entries!

Software Cinema is a sponsor of The ART OF DIGITAL SHOW, which is an international exhibition of digital art taking place October 6 - November 11, 2007 at the elegant Lyceum Theatre Gallery, located in the historic Gaslamp Quarter of downtown San Diego, California.

Website: www.artofdigitalshow.com

QuickTime Video Clip: www.artofdigitalshow.com/trailer.html

Judge: Neal Benezra
Director of the San Francisco Museum of Modern Art

The Art of Digital Show is a world-class exhibition featuring all forms of digital art -- digital painting, computer based illustration, digitally manipulated photography, digital video art, fractals and algorithmic imagery, digital manipulations of traditionally created art, digital montages and collages, mixed media with digital elements, computer animation, interactive installations, CGI, etc. The Art of Digital Show will be exhibited at the two-level Lyceum Theatre Gallery, a perfect venue for exhibiting a large showcase of awesome digital art.

The entry details can be read in the Prospectus. The online entry process is very easy, simply filling out a short registration form and then uploading your digital files. Entry deadline is August 15th at 11:59 pm California Time.

Entry Fee: Still images are $25 for the first entry, $10 for each additional entry. Video art is $45 for each entry. There is no limit to the number of entries an artist may enter. Artists who entered any work in the Art of Digital Show 2006 or any of our previous Art of Photography Shows will receive a $15 discount towards the Art of Digital Show 2007.

$3000 in Awards:
$1,000 1st Place Award
$ 750 2nd Place Award
$ 500 3rd Place Award
$ 250 4th Place Award
$ 100 (5) Honorable Mention Awards

Substantial Tangible Benefits: Intensive marketing and sales strategy. Over 20,000 people will view the Show. Broad publicity will bring considerable media attention to the art and the artists. The opening reception will be a world class event, with many buyers/collectors in attendance. An elegant Show Catalog will be printed, which is a great marketing tool for the artists. Being selected by Neal Benezra is a significant accomplishment - very valuable for one's career.

Testimonials from artists and attendees of our recent shows: www.artofdigitalshow.com/testimonials.html

For more information please contact the Curator, Steven Churchill:
Email: steven@artofdigitalshow.com
Phone: 1-858-793-0900

Thursday, August 2, 2007

Light Bulb Packaging: The Package Becomes the Product

by Collin Dunn, Seattle on 07.31.07 Design & Architecture
Smart packaging design is definitely part of our green future, if for no other reason that packaging that goes in the garbage after you unwrap it is just dumb. Designer Olivia Cheung gets this, and put this ethic to work in her Light Bulb Packaging. An intricate, laser-cut paper box transforms from protective shell to beautiful lamp in a few quick bends and folds (an idea that reminds us of lite2go by knoend), leaving nothing to throw away, and nothing for you to do but bask in its warm glowing warming glow. Just be sure to pop a compact fluorescent bulb in there before lighting up. More pictures and details below the fold; hit her website to see a flash animation of the product in action. ::Olivia Cheung via ::dezeen

Wednesday, August 1, 2007

Who’s Minding the Mind?

Published: July 31, 2007
The subconscious brain is more active, independent and purposeful than once thought. Sometimes it takes charge.
"The idea of subliminal influence has a mixed reputation among scientists because of a history of advertising hype and apparent fraud. In 1957, an ad man named James Vicary claimed to have increased sales of Coca-Cola and popcorn at a movie theater in Fort Lee, N.J., by secretly flashing the words “Eat popcorn” and “Drink Coke” during the film, too quickly to be consciously noticed. But advertisers and regulators doubted his story from the beginning, and in a 1962 interview, Mr. Vicary acknowledged that he had trumped up the findings to gain attention for his business."
Read more...